← Back to I Thalassa

I Thalassa · Playtest

How did it feel?

No numbers, no jargon. For everything you tried, just tell us whether it felt like too little, just right or too much. Skip anything you didn't get to. At the end, one click sends it to us on Discord or by mail.

How long did you play?

Your diver

Air, health and stamina

Time you can stay underwater

Before the air runs out and you start drowning.

Running out of air

How rough it gets once your air is gone.

How much your diver can take

Hits from enemies and from the world around you.

Stamina while boosting

How long you can sprint before you have to slow down.

Your ship

Fuel and hull

How long the fuel lasts

Enough to go exploring, or are you always heading back?

Refuelling

The recharge station and the fuel you pick up out there.

How much the ship can take in a fight

Moving around

Speed, currents and handling

How fast you move
Riding the currents

The push you get when you jump into one.

Turning and handling

Combat

Your weapon and the enemies

How strong your weapon feels

How quickly you bring an enemy down.

Landing your shots

Do shots hit where you aim, or do enemies slip away?

How fast enemies move
How much enemies can take
How hard enemies hit
How often you run into enemies

Pearls and shopping

What you earn and what you pay

Pearls you earn from fighting
Pearls for delivering fragments

The Shinoise fragments you bring back to Thalassa.

Shop prices
What you get when you sell your stuff

Overall

The big picture

Overall difficulty
How fast you progress and upgrade
Would you keep playing?

In your own words

Optional, but the most useful part

Send it over

Pick one — your answers travel with you, already written.

Discord copies your answers to the clipboard — paste them in the playtest channel. Email opens your mail app already filled in, so you only have to hit send (info@sanliuk.com).

0 of 23 answered — no need to fill them all.

Thanks for playing. Every answer here goes straight into the next build.